![star ocean star ocean](http://cdn1.expertreviews.co.uk/sites/expertreviews/files/2016/07/star_ocean_5.jpg)
Unfortunately, Roak ended up being too detailed, ate up most of the cart space, and Tri-Ace was also running low on time, so the second planet was cut down to almost nothing, leaving "space folks visit a MEF world" as the series' defining aspect. What's particularly notable is that the first game was meant to do this as a structural conceit - you'd start on nice Medieval European Fantasy Roak, get the shock of having Earthlings join your party, and then finding out Jie Revorse on Fargett is behind Roak's woes, you were meant to travel to a whole second planet that was much more industrialized and hyper-modern.The fact that the fourth game has space travel as a core gameplay concept could almost be a Genre Shift in and of itself.